Having worked on mobile applications, including the Absolute Radio iAmp and LiveAmp for the iPhone and the Absolute Radio iAmp for Android, I’m conscious of the challenges of developing successful mobile applications either in-house or with external developers.
Which is why I was intrigued when someone pointed me towards App School. It’s a five-day course on developing for the iPhone run by two relatively experienced mobile developers – Patrick Collison developed the Encyclopedia app, which brought Wikipedia to the iPhone, while Daniel Heffernan won the IBM Open Source competition by creating an app to allow iPhones to function as wireless game controllers.
It looks pretty comprehensive:
Day1: Introduction to the iPhone SDK and Objective-C
Day2: Introduction to Cocoa Touch and interacting with the user’s data.
Day3: Important basic data structures and iPhone hardware interaction.
Day4: Connecting to other iPhones and computers, and the Media Layer.
Day 5: Performance profiling and optimisation, going live, and selling your app.
‘App School is designed for software developers with object-oriented programming experience. Anyone with a good understanding of object-oriented languages, such as C++, Java or C# will be able to participate fully.’
Now the course does cost from £1350 to £1500 (Although there’s a 50% discount for the students/unemployed), but then again attending 2 or 3 conferences this year could cost more!