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forza motorsport 2

Don’t swap journalists for users quite yet…

October 5, 2007 By Dan Thornton

User generated content (UGC), citizen journalism, blogging. I’m a huge fan of all three when used correctly, but they all need to be handled with care by traditional media companies, whether it’s not serving them properly, or, in the case I’m going to hypothesise about, overestimating their effect.

Way back in June I quoted figures which put submissions to Youtube at 0.16% of users, while Flickr submissions were at 0.2%. Wikipedia was the involvement leader with 4.6%. Which should be one worry to the people I’ve spoken to who believe traditional journalists will be replaced by users in the near future.

Putting this to one side, along with discussions of trust, I think there is a further concern which anyone should consider before cutting journalists in favour of UGC.

And that’s going to be a growing rise in the need for payment for UGC. The oft cited example of OhMyNews already pays for submissions, and some bloggers are now being paid to produce work professionally. At the moment, these are exceptions rather than the rule for User Generated Content.

But there’s an established global market which already handsomely rewards creativity, and which will have an effect on any creative efforts produced. Users of MMORPGs (Massively Multiplayer Online Rolepaying Games), or users of Xbox Live will already be familiar with the concept of creating virtual items, Forza Motorsport car liveries, or a wealth of other content, and being reward in game currency, or via online auction sites in real money. And then there’s Anshe Chung, the Second Life millionaire…

As increasing numbers of people are playing online games, and are familiar with the concept of virtual capitalism, then they won’t be satisfied with the fame of having their content published on a large website, and will increasing expect fair recompense for their efforts…

And to get the best UGC, to make it worthwhile, you’ll need to be making your site more financially rewarding…

And the worst part will be that your submissions will now come from people who aren’t tied by a contract or a notice period. Instead they’ll be free to submit to any site which appears overnight with a more attractive offer…

(None of this is meant to dissuade you from using UGC on your site… But as with anything, it’s one aspect of the future of online publishing, not the only answer…)

An update and a request

June 11, 2007 By Dan Thornton

Every so often, there are games which completely justify online gaming and investment Microsoft has made in Xbox Live. Forza Motorsport 2 is one of those games!

I was surprised by the loss of car clubs, which allowed players to group together in clans, particularly at a time when community is so valued by everyone, but the photo mode, ability to upload you pictures online straight from your console, the new paint editor which can create simply unbelievable designs, and the online racing itself more than makes up for it…

Once I’ve torn myself away though, I’ve got things to do… I’m experimenting with building some sites in DotNetNuke, and I’m also intending to read up on SEO. So if you can recommend SEO blogs and books to take me from interested novice to white and black hat expert, let me know…

One for the gamers…

May 11, 2007 By Dan Thornton

I downloaded the new Xbox Live update for the Xbox 360 last night, and so far, aside from the Xbox Marketplace getting a new, easy to find, section, the only other feature that leaps out is the integration between Xbox Live and MSN Messenger.

It’s fairly neat and allows me to see what my friends are playing and message them without making the trip to Xbox.com, but I won’t be turning it on. When I’ve got a game organised, the last thing I want is a stream of normally tedious messages asking me how I’m doing, asking my a/s/l, or offering me some smilies to download.

I also downloaded Forza Motorsport 2. Looks ok, but not too sure about the car handling model in the new game. On the bright side, downloadable demos still get me excited about the Xbox Live service, even after a good 12-18 months.

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